[Rd] re: transparency
Sat, 11 Aug 2001 09:40:42 +1200
Rather than a yes/no tranparency indicator, should we consider using
entire "unused byte" as an alpha-channel? (meaning that we specify
transparency as a value in [0,255]). Many graphics/paint programs (e.g.
gimp) do this sort of thing. Transparency would need to be device
dependent, but a simple yes/no transparency could be obtained by
thresholding the alpha value. This would entail a change to way indices
into colour palettes are handled, but Peter D has pointed out that this
is currently broken anyway.
The rendering extension to the X server includes support for
transparency and this might be a place to look for how screen devices
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